Returns whether an invite UI is currently open.
exports['HCS_invite']:IsInviteOpen()
Plays the cheer animation towards another player.
exports['HCS_invite']:PlayCheer(otherServerId)
| Prop | Type |
|---|
| otherServerId | number |
Opens the legal job contract UI (Arbeitsvertrag) for a player.
exports['HCS_invite']:SendJobInvite(targetId, job, grade, senderId?)
| Prop | Type |
|---|
| targetId | number |
| job | string |
| grade | number |
| senderId? | number (needed so decline can notify the sender) |
Opens the illegal faction invite UI for a player.
exports['HCS_invite']:SendFrakInvite(targetId, job, grade, senderId?)
| Prop | Type |
|---|
| targetId | number |
| job | string |
| grade | number |
| senderId? | number (needed so decline can notify the sender) |
Aliases with explicit sender first.
exports['HCS_invite']:SendJobInviteFrom(senderId, targetId, job, grade)
exports['HCS_invite']:SendFrakInviteFrom(senderId, targetId, job, grade)
| Prop | Type |
|---|
| senderId | number |
| targetId | number |
| job | string |
| grade | number |
Server-local only (TriggerEvent from another server script).
TriggerEvent('HCS_invite:server:sendJobInvite', targetId, job, grade)
TriggerEvent('HCS_invite:server:sendJobInviteFrom', senderId, targetId, job, grade)
| Prop | Type |
|---|
| targetId | number |
| job | string |
| grade | number |
| senderId | number |
TriggerEvent('HCS_invite:server:sendFrakInvite', targetId, job, grade)
TriggerEvent('HCS_invite:server:sendFrakInviteFrom', senderId, targetId, job, grade)
| Prop | Type |
|---|
| targetId | number |
| job | string |
| grade | number |
| senderId | number |
Triggered from shared/setjob.lua when no ESX/QB player object is available.
AddEventHandler('HCS_invite:applyJob', function(src, job, grade)
-- your custom setjob logic
end)
| Prop | Type |
|---|
| src | number |
| job | string |
| grade | number |
TriggerClientEvent('HCS_invite:open', targetId, payload)
TriggerClientEvent('HCS_invite:close', targetId)
| Prop | Type |
|---|
| targetId | number |
| payload | table |